Five Cool Reasons to Attend the 2010 League Tech Summit, Dec 13-14

The 2010 League Technology Summit will have more than 40 exhibits, panel discussions on the hottest topics in the industry, and the Sports Broadcasting Hall of Fame ceremony. But this year’s event features five hot new technology workshops designed to better meet the information needs of the industry. Workshops are open to all registered League Summit attendees and sponsors. The technology workshops will take place from 1 p.m. to 4:30 p.m. on December 13, 2010 and are included in the registration price (click here to register today).

Each workshop will be chaired by workshop leaders who will create an environment promoting open dialogue with an emphasis on problem solving and helping attendees understand new concepts and technology developments. Event sponsors will also participate via educational presentations focused on new innovations.

WORKSHOP ONE: Remote Engineering

WHO SHOULD ATTEND: The engineering workshop is designed for remote production professionals, engineers, and more to discuss new developments related truck design and operations.
WHO IS LEADING IT: Paul Bonar, Game Creek Video, VP of Engineering; Dave Greany, Corplex, VP of Engineering; George Hoover, NEP Broadcasting, CTO; Ken Kerschbaumer, SVG, Editorial Director
-Truck Design Trends
-Deploying IP Technologies in Remote Operations
-How 3D Impacts Engineering Staffs
-Understanding Embedded Audio
-Fiber Technology Update-Connected Venues

WORKSHOP TWO: Sports 2.0

WHO SHOULD ATTEND: More and more sports content is being delivered via broadband, WiFi, and mobile phones. If you’re interested in understanding how these technologies will impact your career and what they mean for your viewers this is the place to be. WHO IS LEADING IT: Michael Barros, Inlet Technologies, SVP, Sales and Marketing; Jason Dachman, SVG, Associate Editor

-Understanding Streaming Media
-Laptop-based Production and Publishing
-Making Social Media Work for You
-The Tablet and Mobile Revolution


WHO SHOULD ATTEND: We’ve all seen 3D on the screen but what is going on behind the scenes? This workshop is designed for industry professionals looking to gain insight into how 3D equipment operates; new career opportunities; and the basics of producing quality 3D.
WHO IS LEADING IT: Carolyn Braff, SVG, Managing Editor; Jason Cohen, HBO Sports, Director of Live Events; Mike Rokosa, NBA Entertainment, VP of Engineering; Duncan Humphreys, Can Communicate, Creative Director
-3D Rig Basics-3D Convergence Operations
-3D On the Front Bench: Directing and Producing
-Making 3D Graphics Work, Not Hurt
-3D Editing Tips and Techniques
-3D Transmission Basics

WORKSHOP FOUR: Audio Operations

WHO SHOULD ATTEND: Surround Sound continues to become the norm for live event sports production but there is still much to be learned with respect to how it impacts microphone placement, mixing techniques, and more. This workshop will serve as a forum for audio mixers and professionals to discuss their craft and share examples of effective audio.
WHO IS LEADING IT: Fred Aldous, Fox Sports, Senior Audio Mixer; Dennis Baxter, Vancouver Olympics, Sound Designer; Roger Charlesworth, DTV Audio Group, Executive Director; Kevin Cleary, ESPN, Senior Technical Audio Producer; Dan Daley, SVG, Audio Editor; Paul Gallo, SVG, Executive Director; Tom Sahara, VP, Technology and Operations
-Micing Techniques
-Mixing Techniques
-Audio Signal Distribution
-How Will 3D Change Audio?

WORKSHOP FIVE: IT Network and Infrastructure

WHO SHOULD ATTEND: IT professionals at sports networks and leagues are tasked with more and more duties as IT-based systems expand beyond traditional needs and include broadcast and video operations. This workshop is designed to give those professionals an opportunity to share experiences and better understand how the needs of broadcast departments can be efficiently integrated into the broader IT infrastructure.

WHO IS LEADING IT: Cindy Cortell, MLB Network, Director of IT; Marty Porter, SVG, Executive Director

-IT Network Infrastructure
-Securing Your Network
-Scalable Storage Systems
-Remote Access Needs
-Managing Video Transport

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