Fraunhofer Promotes Interactive and Immersive TV Audio Demonstrations reports that Fraunhofer’s Audio & Multimedia division has been extremely active in the latest industry shows, promoting the MPEG-H Interactive and Immersive TV Audio standard. Demonstrations at NAB 2015, in cooperation with Qualcomm and Technicolor, showcased the new audio system for ATSC 3.0 and Internet streaming in a complete broadcast chain showing live sports and music productions.

Meanwhile, several audio companies are working with Fraunhofer IIS to implement support to MPEG-H in new and existing products.

British company Calrec, implemented support for MPEG-H in its mixing console range used in the world’s first live broadcast demonstration of interactive and immersive TV audio at the 2015 NAB Show in Las Vegas. Another example of interest comes from German company Jünger Audio, which introduced an MPEG-H audio monitoring and authoring unit (still in prototype) to power the NAB 2015 demonstrations.

MPEG-H Audio offers viewers the ability to turn up or down particular audio elements in a program – such as dialogue or sound effects – as they prefer, as well as the ability to choose different audio presentations, such as “home team” or “away team” commentary for a sports event. Additionally, it is a true multi-screen audio system that tailors playback so programs sound best on a range of devices and environments – from quiet home theaters with speakers to the subway or airport with earbuds.


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