SIGGRAPH 2016: Quantum to Demo Latest With StorNext
Quantum brings the animation, visual effects (VFX) and virtual reality (VR) market a workflow storage designed to support a complete end-to-end workflow for both frame-based and stream-based content with resolutions of uncompressed 4K, 6K and beyond.
At SIGGRAPH 2016 the company will showcase the power of its StorNext platform across the full media life cycle, and demonstrate how its support of hybrid flash and disk storage in combination enables frame-based animation creation and stream-based editing on a single storage system.
Quantum also will feature content created by high-resolution VR specialist Felix & Paul Studios using a model of this storage solution, built on the new Quantum Xcellis workflow storage.
Animation Workflow Reference Architecture for Increased Collaboration and Performance
At its SIGGRAPH booth, Quantum will present a new animation workflow reference architecture built on the company’s award-winning Xcellis high-performance workflow storage. Powered by Quantum’s StorNext platform, this robust and exceptionally flexible architecture supports an end-to-end workflow for both frame-based and stream-based content with resolutions of uncompressed 4K, 6K and beyond.
By optimizing storage characteristics for both content types in a single storage environment, Quantum’s animation workflow reference architecture reduces network traffic, streamlines workflow and boosts overall efficiency and productivity. For animators, the Ethernet-based NAS and DLC access provides the speed and availability needed, and the built-in flash as a tier — with automatic movement between flash and disk storage — provides random I/O performance at a fraction of the cost of an all-flash device. For the editorial department, direct Fibre Channel connections provide highly predicable performance for demanding high-resolution content.
Because Quantum supports the current animation ecosystem — creative applications from Autodesk, Adobe and others, plus productivity apps such as Shotgun and render farms — this approach augments workflow performance and collaborative capabilities without altering the tools and processes upon which creatives depend.
Quantum Technology Demonstration at SIGGRAPH 2016
Felix & Paul Studios 5K Edit Workflow for Virtual Reality
As part of its presence at SIGGRAPH, Quantum will highlight a stereo 5K output for VR created by Montreal-based Felix & Paul Studios using Quantum Xcellis™ workflow storage. Quantum will provide booth visitors with VR goggles for interactive viewing of this content. Visitors to the Quantum booth also can enter a drawing to win one of three Oculus Gear VR headsets.