By Dan Daley, Audio Editor | Wednesday, October 6, 2021 - 6:55 am
Salsa Sound gained attention when its vCrowd artificial-crowd-sound solution became the go-to for Manchester City FC games and other sports after the COVID pandemic drove actual crowds from the soccer […]
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By Dan Daley, Audio Editor | Thursday, April 8, 2021 - 10:40 am
Created last year in response to the coronavirus pandemic, the new category of augmented crowd sound has spawned new ways of putting that sound into sports arenas and stadiums that […]
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By Dan Daley, Audio Editor | Tuesday, January 12, 2021 - 10:48 am
Last year, enhanced-crowd-sound systems helped make sports during COVID seem almost normal. This year, they’re poised to do the same — and, perhaps, more.
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By Dan Daley, Audio Editor | Tuesday, November 10, 2020 - 7:00 am
With four months of artificial crowd sounds under its collective belt, televised sports looks back at what has been a largely successful experiment under the pressure of a pandemic-driven lockdown.
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By Dan Daley, Audio Editor | Thursday, July 16, 2020 - 7:02 am
Despite concerns about “inauthentic” sounds of games and matches by A1s and others on the technical side of sports broadcasting, it appears that “faux” crowd sound is becoming part of […]
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By Dan Daley, Audio Editor | Thursday, October 5, 2017 - 10:54 am
Next-generation audio (NGA) — Atmos, MPEG-H, Auro, and various broadcast iterations of the incipient 5.1+4 configuration — will not have nearly the history that helped chart the future of surround […]
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