{"id":194195,"date":"2020-11-16T09:03:06","date_gmt":"2020-11-16T14:03:06","guid":{"rendered":"https:\/\/staging.sportsvideo.org\/?p=194195"},"modified":"2020-11-16T09:05:28","modified_gmt":"2020-11-16T14:05:28","slug":"svg-tech-insight-immersive-media-experiences-with-intel-true-view-delivers-new-reality-for-sports","status":"publish","type":"post","link":"https:\/\/staging.sportsvideo.org\/2020\/11\/16\/svg-tech-insight-immersive-media-experiences-with-intel-true-view-delivers-new-reality-for-sports\/","title":{"rendered":"SVG Tech Insight: Immersive Media Experiences With Intel True View Delivers New Reality for Sports"},"content":{"rendered":"

This fall SVG will be presenting a series of White Papers covering the latest advancements and trends in sports-production technology. The full series of SVG’s Tech Insight White Papers can be found in the SVG Fall SportsTech Journal HERE<\/a>.<\/em><\/p>\n

Introduction<\/h3>\n

With advancements in volumetric media technology, Intel Sports is paving the way to deliver unique and compelling immersive media experiences to sports fans. By harnessing the power of volumetric video, Intel Sports provides leagues, teams, and broadcasters with new storytelling capabilities to engage fans through interactivity, personalization, and unbounded perspectives of the game.<\/p>\n

Stadiums filled with fans in their seats, sitting side by side, watching their favorite players and following the play up-close is a fan experience that was once commonplace, but now is vulnerable due to the coronavirus pandemic. With fans at home, social platforms have seen higher engagement and the demand for streaming content has increased as fans look to stay informed, connected and eagerly wait for sports\u2019 full return.<\/p>\n

Intel Sports with its Intel True View Platform enables fans from anyplace to experience the game from a new perspective and allows for safe, large-scale remote production for broadcasters and teams, meeting the unexpected challenges of an unprecedented time and evolving fan behavior.<\/p>\n

Experiences enabled by volumetric capture<\/h3>\n

Immersive media is a form of media that includes non-traditional media formats such as 360-degree video, virtual reality (VR), augmented reality (AR), mixed reality (MR), and other emerging technology platforms.<\/p>\n

The Intel True View Platform enables sports fans to choose where and how they want to consume the next generation of sports content, including options like three degrees of freedom (3DoF), three degrees of freedom with some limited head movement (3DoF+), or full six degrees of freedom (6DoF) immersive media experiences.<\/p>\n

Powered by Intel True View technology, a multitude of immersive media experiences can be created using a volumetric model of action happening on the field.<\/p>\n