<\/a>Intel True View Immersive Platform Architecture and Workflow<\/p><\/div>\n
In the remote production site, a variety of production tools allow creative producers, broadcasters, and the Intel Sports production team to create volumetric content focused on the most action-packed or analysis worthy parts of the game. The virtual camera tool allows a producer to define and place a variety of virtual cameras throughout the field including stationary, rail, and tracking cameras. This can track objects such as the ball or players during the live game, while traditional production tools continue to allow producers to curate and enhance content with graphics, audio, and telestration, as is common practice when creating highly produced content.<\/p>\n
Back in the cloud, the video renderer creates and renders the series of images based on virtual cameras defined by the virtual camera tool operator. These virtual camera streams are then sent to the video encoder software, which converts the uncompressed videos into a compressed digital video format. The system is designed to support the most common industry standard video codecs H.264 (AVC), H.265 (HEVC), and M-JPEG and AAC for audio codec, in order to support a wide range of client platforms and devices. The stream packager takes the encoded videos and converts the memory bits into consumable bitstreams and prepares the content for live streaming using Transport Stream (TS) and MP4 file format for HLS (HTTP Live Streaming) distribution.<\/p>\n
In order to enable business partners to control which video streams are outputted to immersive media streaming applications, the content packaging tool and the content management system (CMS) are provided. The content packaging tool is part of the final leg of creative content creation where content can be selected, organized, and assembled into a final game package. The CMS enables control on when content is made available to clients. It stores the location of the content distribution network (CDN) streams and manages the output streams shown to end users. The CDN serves as the distribution component of the pipeline that takes games packages and streams the content to client players.<\/p>\n
On the client side, the stream de-packager takes and reads from the consumable bitstreams and converts it into a format that the decoder can understand. The client player\u2019s video decoder takes the compressed video, then decompresses the video into a series of images. The video renderer takes the series of images and renders them sequentially into what is seen on an end users\u2019 device. And finally, the client application can be designed to provide a variety of experiences enabled by SDKs.<\/p>\n
Leading a new media format<\/h3>\n
As fans hunger for the return of their favorite teams and players, the demand for sports and sports-related content has never been greater. The Intel True View Platform not only meets the needs of fans and storytellers during the coronavirus pandemic, but also sets the stage for a new reality of how sports content will be consumed now and in the future. Applying the latest technical advances in volumetric content creation and deep knowledge of operating and deploying large-scale systems, the platform enables fans to be virtually present in the stadium or field, alongside with their favorite teams and players. Broadcasters, teams, and production crews are enabled to perform large-scale production and deliver unique content and storytelling via virtual cameras capturing perspectives that cannot be captured by physical cameras, all safely without needing to send camera crews into the venue.<\/p>\n
The Intel True View Platform empowers producers and content creators to focus on unique creative storytelling with new immersive media experiences that puts their fans right in the center of the game.<\/p>\n","protected":false},"excerpt":{"rendered":"
This fall SVG will be presenting a series of White Papers covering the latest advancements and trends in sports-production technology. The full series of SVG’s Tech Insight White Papers can […]\n More<\/a><\/p>","protected":false},"author":24,"featured_media":194197,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_links_to":"","_links_to_target":""},"categories":[17009,9248,2155],"tags":[15093],"acf":[],"_links":{"self":[{"href":"https:\/\/staging.sportsvideo.org\/wp-json\/wp\/v2\/posts\/194195"}],"collection":[{"href":"https:\/\/staging.sportsvideo.org\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/staging.sportsvideo.org\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/staging.sportsvideo.org\/wp-json\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"https:\/\/staging.sportsvideo.org\/wp-json\/wp\/v2\/comments?post=194195"}],"version-history":[{"count":2,"href":"https:\/\/staging.sportsvideo.org\/wp-json\/wp\/v2\/posts\/194195\/revisions"}],"predecessor-version":[{"id":194199,"href":"https:\/\/staging.sportsvideo.org\/wp-json\/wp\/v2\/posts\/194195\/revisions\/194199"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/staging.sportsvideo.org\/wp-json\/wp\/v2\/media\/194197"}],"wp:attachment":[{"href":"https:\/\/staging.sportsvideo.org\/wp-json\/wp\/v2\/media?parent=194195"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/staging.sportsvideo.org\/wp-json\/wp\/v2\/categories?post=194195"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/staging.sportsvideo.org\/wp-json\/wp\/v2\/tags?post=194195"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}