By Dan Daley, Audio Editor | Friday, September 2, 2016 - 10:34 am
The first application of immersive, object-based audio for an Olympics broadcast took place on Aug. 5 during the event’s Opening Ceremony, from the Maracanã Stadium in Rio de Janeiro, using […]
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By SVG Staff | Tuesday, August 18, 2015 - 11:16 am
We lived in analog world for the better part of a century; we just didn’t know it. At least, not until digital technology came along and compelled us to find […]
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By Dan Daley, Audio Editor | Thursday, August 6, 2015 - 9:37 am
The two platforms vying to become the audio element for the ATSC 3.0 standard showed their stuff during a four-day demonstration exhibition in Atlanta in July. Dolby Labs (AC-4 ) […]
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By SVG Staff | Thursday, August 6, 2015 - 9:33 am
The two platforms vying to become the audio element for the ATSC 3.0 standard showed their stuff during a four-day demonstration exhibition in Atlanta in July. Dolby Labs (AC-4 ) […]
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By SVG Staff | Tuesday, December 9, 2014 - 10:15 am
The 2014 SVG Summit is fast approaching and will host more exhibitors on the Technology Showcase floor than ever before. In the weeks leading up to the Summit, SVG is […]
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By Dan Daley, Audio Editor | Wednesday, April 14, 2010 - 3:00 pm
Despite a still-questionable economy, NAB isn’t lacking at all in either attendance or exhibits. That applies in particular to the audio component, largely centered in the sprawling Central Hall. Significant […]
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By Dan Daley, Audio Editor | Tuesday, January 26, 2010 - 12:40 am
Manufacturers of technology products that let sports broadcasters monitor and manage audio loudness still constitute a relatively small club, but their wares have changed over the past year based on […]
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