NVIDIA Quadro Digital Video Pipeline Drives Real-Time 3D Production from Start to Finish

NVIDIA unveiled its Quadro Digital Video Pipeline, a turnkey system designed to simplify and accelerate production of live 3D broadcasts. It solves the complexity of acquiring, processing, and delivering both traditional and 3D content by leveraging NVIDIA graphics-processing units (GPUs).

Integrated into a flexible, reliable, and cost-effective computer system, it delivers advanced capabilities from production start to finish. Among those capabilities:

Acquisition: ingests four HD-SDI feeds (or two stereoscopic 3D feeds) simultaneously and allows directors see the highest-quality, color-corrected images.

Processing: renders and composites real-time 3D graphics, virtual effects, and transitions to create engaging programming.

Delivery: outputs right-eye and left-eye HD-SDI streams with audio for immediate previewing and broadcasting.

With support for both DirectX and OpenGL, software developers and solution integrators are building sophisticated solutions on this flexible platform.

Brainstorm Multimedia (Booth SL5329), Vizrt (SL5408), and Weather Services International (SL5116) are working closely with NVIDIA to deliver 3D production workflows using the Quadro Digital Video Pipeline. They provide solutions for enhancing live, on-air broadcasts with computer-generated graphics, virtual sets, and augmented reality.

For post-production of 3D content, video professionals can edit with Adobe Premiere Pro CS5, which is accelerated by NVIDIA Quadro GPUs. A variety of plug-ins for 3D capture, compositing, and encoding enable an integrated workflow.

NVIDIA is demonstrating its 3D Digital Video Pipeline platform and Adobe Creative Suite at NAB 2010 (Booth SL5629).

Quadro Digital Video Pipeline is available now from value-added resellers, including PNY.

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